![]() Often, players will add graphics settings and commands that were not usually saved in config.cfg, such as +mlook in here. Some modern engines, such as FitzQuake and derivatives use this file to store all settings, but older versions of the Quake engine did not write certain settings.Īutoexec.cfg is used to store commands the player wants the engine to automatically execute at startup. Some configuration files are loaded automatically at startup, but players can create their own config files and load them at the console using the exec command.Ĭonfig.cfg is used to store player settings, such as controls, player colours and name. They are simple text files and can be created by any text editor. They are normally stored in game directories, such as the default ID1 directory, as well as in the game directory of other mods. cfg extension that Quake stores player settings, such as keyboard controls in. Config files are plain text files with a.
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